Picture it. You’re walking down a back street in a cross between Blade Runner 2049 and Shinjuku, Tokyo. Neon signs blare so bright you can’t look at them, shadows loom so dark you can’t see what hides in them. That’s when they emerge: three large men, decked out in tattoos, carrying vicious-looking weaponry, grinning. You want to scream but the noise dies in your throat. You just about manage to turn around, only to find two more of the same, blocking off your path. They raise their weapons…
…and then the menu appears. ’FIGHT MAGIC ITEM RUN’
That’s what inspired my latest composition, a real departure from my usual fare and quite dance musicky in tone. It’s simultaneously the videogame-esque piece I’m proudest of, and a real drag to write: I’m not a fan of editing percussion. Give it a listen and justify my boredom.
(NB Because it’s videogame-inspired it’s designed to loop. If you want to skip the loop to the end, the second loop lasts from 3:48 to 7:23.)